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Mall Rooftops
#11
(11-01-2013, 02:50 PM)poopcicle link Wrote: Just to be critical... How did that car get up there? seems a little out of place.
Some guys tried to do the Tower Heist
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#12
last picture is spooky
[img width=263 height=200]http://37.media.tumblr.com/b5de3c0b14ae07cf7320532873586d14/tumblr_mr695nyqMa1szim6vo1_400.gif[/img]<br /><br />http://www.youtube.com/watch?v=g95KabBPNRk
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#13
(11-01-2013, 02:50 PM)poopcicle link Wrote: Just to be critical... How did that car get up there? seems a little out of place.
Dem flying cars mang they never stahp.
(11-01-2013, 04:15 PM)Lethal_Burrito link Wrote: last picture is spooky
oh yeah thats something you'll see later on... Boo.
[img width=500 height=135]http://i.imgur.com/ybXMzBU.jpg[/img]
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#14
please stop quoting the entire fucking first post....
http://www.youtube.com/watch?v=WibmcsEGLKo<br />A wake up call<br /><br />Always forgive your enemies - nothing annoys them so much. - Oscar Wilde
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#15
Patch Notes:
Fixed Issue where player crashes upon pressing the door before it closed
Fixed issue where mirror would cause "Error Skybox" Issue upon looking it from afar.
Fixed Issue where "entity_ghost_fuckyou" would stay in area even after player moves from trigger
Fixed Issue where there was a shadow bug on the bridge that connected the two buildings.

Added Button to turn on Combine Shield
Added Death When Player is blocking the Shield Upon Reactivation.
Added DXLevels of below 9 to support older computers.

Removed Hidden Knife
Removed EnvCubeMaps to support older computers.
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